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Overlord Timeline - Prehistory and the First Era.

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The Overlordian Calendar & Timeline

Greetings, my Lords and Ladies.
I have been informed that you have shown interest in learning something about the past of our world. A wise attitude, as every young Overlord and -lady should know their history, such that they can avoid some of the pitfalls of their predecessors and learn about the lands and peoples that they will eventually set out to conquer and claim in the name of Evil.
As such I have taken the liberty of going through the numerous historic tomes and volumes of our library and collecting the various accounts of timelines and concise history accounts I found most relevant by both myself, my predecessors and that of scholars of other races, for a more comprehensive overview, for your viewing pleasure.
Note, however, that this is an extremely abbreviated account of the events, which only highlights the most noteworthy and/or well-documented events, and focuses on the events directly or indirectly connected to the various Overlord reigns. It leaves out very large periods of time from both the Overlordian reigns and hundreds or even thousands of years worth of history from most of the other nations and races. The full history of even one of the lesser nations would fill dozens of thick volumes, and the collective Overlordian history could fill entire libraries. Many of these event are also disputed or outright contradictory, so these described here are the generally accepted versions of the events.
Some of these entries will invariably be considerably more detailed than others, most notably the closer we get to the current time, due to the more detailed lore and documentation available of the events in question. The reigns of the latest half-dozen Overlords and -ladies in particular are recorded in considerable depth compared to many of the previous ones.  
But, despite all this, I have managed to assemble a fairly comprehensive account of the events that covers most of the important points of history from the beginning of our timeline to the present day, and even some educated conjecture on the ancient times before that.
Even so, I would advise you to take much of the information you find here with a healthy bit of scepticism. Many of the entries, especially the earlier ones, are coloured by author bias and are far closer to legend than facts in any case.
I wish you a happy evil studying, Masters and Mistresses.  
Gnarl, the Minion Master.


AT = Ancient Times. Note that this part of the calendar is inverted, counting backwards from year 0 RE. So 2.500 AT would be two thousand and five hundred years before the year 0 of the Overlordian Calendar.
RE = Reign of Evil. The Overlordian Calendar, beginning when the very first minion was spawned and crawled to the world above to serve the very first Overlord.

Though many races have their own calendars, the Overlordian one is considered the standardised version that most other civilisations use or have their own version compared against, due to not only its well-documented past, but also the considerable influence of the Overlords throughout history.
There are however several races and peoples who often or even primarily uses their own calendars.
Including:
The Dwarven Calendar, beginning at the settling of the Golden Mountains (GM) - 731 AT.
The Ruborian Calendar, beginning at the discovery of the Kemetis Delta (KD) - 685 AT.
The Elven Calendar, beginning with the birth of the elven sisters, Everlight and Evernight (EV) - 327 RE.
The Gnomish Calendar, beginning when, according to gnomish legends, the Gnomes ruled the world (GR), it is apparently still in year 0, as according to the gnomes they never stopped ruling the world... why they even bother keeping a calendar that never changes years (and where each year is counted as six hours) is anyone's guess.

Note 1: The Pre-Overlordian Era is almost purely based on myths and ancient tales. All events are tenets of conflicting and contradicting accounts. All attempts at verification or conjecture of truth or fiction are foolhardy at best, and many important events and entire eras have no doubt been lost for all times.
Note 2: Almost all year dates in the Ancient Times are approximation estimations, as such most are rounded up or down to nearest full decade or century, depending on what is most appropriate. The earlier entries in particular are notoriously vague concerning a precise date as it is based solely on myth-interpretation.
There are two exceptions to this: the Prophecy of the Overlord is known to happen eight years before year 0 RE. And several ancient tales references that the Prophecy of the Overlord occurs exactly two millennia and seven hundred years after the initiation of the Infernal War, and the most ancient myth concerning the War (The Aeion - written by the semi-historical elven poet Estarr) mention that the war lasted "Eighty-one thousand seven-hundred and fourteen days and nights."

Overlord Calendar - the Pre-Overlordian Era - Ancient Times
Overview - Birth of the world and the denizens that dwells there. The Magic Wars. The Reign of Light. The Infernal War. The settling of the Old Lands.

?? AT - Dawn of the World - Most races have their own creation myth that details how the world came into being, often including several generations of deities and their descendants. Few of these tales have much in the way of similarity from which to build any kind of coherent picture of the world's beginning. With the creation of the world, magic is also believed to be born, connected to the ever-shifting balance of Light and Darkness, and the shadowy twilight in-between.

?? AT - Genesis of the Pantheon - Most cultures agree that one or more stable pantheons of deities came into being at the early stages of the world.
Many races have their own mythoi containing elaborate hierarchies and family-trees detailing the various gods and goddesses, their generations, relations, offspring, and associated aspects and myths.
The Mother Goddess is one of the few deities which are usually recognisably present in many of these pantheons.
Other prominent deities includes but are not limited to: Deshretis, Taegan, Ruau, Zephyros, Solarius, Punarim, Atua, Kemetis, Calysa, Mora, Liliath, Ishall, amongst others. The exact nature and characteristics of the individual deities often vary from culture to culture.
Though not always, many of the deities are often connected to some aspect of either light and good or dark and evil.

?? AT - Shaping a world - By the will and design of the gods, the world comes into being in the form that we know it today. Deities of Light plants the forests and jungles, while others forge mountain chains from the bare ground, and Dark Deities shape infernal realms beneath and beyond the world.  

?? AT - Birth of Monsters - According to legend, one or more of the dark gods and goddesses create, or give birth to, the first mortal beings of evil that walks the world. These includes, but are not limited to, such monstrosities as the Royals of wolves, spiders, salamanders, dragons, phoenixes, sand worms, sea serpents, beholders, beetles, crabs, etc.
All of which spawn their own broods of monstrous offspring in turn which then spreads to populate the world.

?? AT - Rise of the Cultured Races - Whether through the creation of the Mother Goddess or in the image of one or more of the other deities, the various sentient races of the world are believed to be brought into being or raised to the beginning of what they are today. These includes, but are not necessarily limited to: Humans, Elves, Dwarves, Halflings, Giants, Fairies, Succubi, Satyrs, Trolls, and Gnomes.

??-7.500 AT - Building Civilisation - The races slowly build their racial and cultural heritage, forming untold thousands of families, clans and tribes, and beginning to shape their respective cultural traits and skills into the foundation of what they will eventually become.  

7.500-4.300 AT - Wars of Magic - Many of these clans and tribes comes to be led by shamans, priests, or warlords wielding magical powers for Good or Evil, in the name and service of the gods. Untold small battles and wars are waged by the clans upon each other to claim resources, carve out their own territories, or settle disputes and vendettas, or a host of other reasons. Though frequently punctuated by periods of peace to rebuild, these wars grow steadily more intense and destructive as the magical abilities of their wielders grow and more and more clans starts banding together for safety in number or greater forces. Entire civilisations is said to rise and fall during this period and countless arts of life, magic, and war are invented or lost forever.

4.300-2.708 AT - Reign of Light - Hostility between most of the races gradually dies down over the millennia, and the world reaches a state of equilibrium with the Mother Goddess believed to be taking an active role in shaping most life, cultures and civilisations into increasingly peaceful harmony.
Many other deities take on lesser roles or disappear altogether from visible history, even if their presence or influence in the world can still be seen by those who know where to look.
Occasionally throughout this period encounters occur between various races and clans of small impish creatures that is believed to possibly be one or more minion ancestor races.

2.708-2.485 AT - The Infernal War - A war occurs unlike any the world has known since the dawn of time, nor will ever know again. No myth tell of who fought who, or the precise outcome of the war. All that is known is that Good and Evil were at the heart of the war and many believe that the hellish Abysses were either discovered or brought into being during this conflict.
It is commonly believed that this war marks the last time that the gods themselves ever walked the earth in person.
The end of this war also marks the point where myth and history starts to blur together.

2.400-1.200 AT - As the races, peoples and the world slowly recover from the cataclysmic war, most clans, tribes and civilisations of many races begin to slowly create the first versions of the societies and civilisations that will become known to the present day.

1.100-700 At - At some point here writing is invented by the elves and the dwarves independently, and then gradually adopted by all the other sentient races, except Satyrs. This allows for reasonably accurate documentation of their further settling and history.

920 AT - Permanent settlements are created by humans in the areas that will eventually become known as Nordberg, the Heartlands, Heaven's Peak, the Mellow Hills, and Greenvale.

850 AT - Led by a mythical figure called Isthar, the largest group of the various elven tribes creates their civilisation in the jungle of Illirium, in the south of Greenvale. Here they plant a magical seed believed to be a gift from the Mother Goddess, which grows into the Tree of Sacred Dreams. Smaller elven tribes settles elsewhere around the world, including the frozen tundra of the north, the desolate peaks of the Median- & Boreia-Mountains, and the hostile desert of the south.

750 AT - The line and followers of the strongest of the Dwarven clans, accompanied by at least six lesser clans, creates their first proper cities in the Golden Mountain Range. Other dwarven clans settle in the peaks of the Median-Mountains and Hammer Gorge in Greenvale.
(731 - Year 0 in the Dwarven Calendar.)

680 AT - The dark-skinned human clans calling themselves the Ruborians travel to the desert beyond the Golden Mountains in the south. In the desert later named after them the people gradually fracture into two separate groups. The first, the Kemetiwel (children of the Kemetis), makes permanent settlements along the coast, as well as the delta and river banks of the Kemetis. The second is the desert dwelling Radaraz (walkers of the sands), who mostly survive as comparatively small tightly-knit clans of nomads in the desert itself.
(685 - Year 0 in the Ruborian Calendar.)

610 AT - The giants make their homes in the Aris Dunes of the dessert, at the opposite side of the Sea of Sand from the Kemetis Delta, primarily around the spring of the Kemetis river.

550 AT - The Satyrs and the Gnomes are both believed to make their home on the large tropical islands at the south-west of the ocean.

470 AT - Several clans of a people calling themselves the Kiret settles in the realm of the cold north-east where they adopt to the harsh climate, they name their land Kiretheim.
Though their tribes spread all across the world the trolls make their home in the Boreia mountains just south-east of Kiretheim.

390 AT - The halflings settle in many places throughout the land, but their greatest clans takes root in the eastern reaches of the land that will become the Mellow Hills, a hills-and-valleys-filled region later dubbed the Hunger Hills.

330 AT - The Theorans, a large clan of nomadic people who is ruled by a caste of mages and mage-warriors called the Magister Theocrats, and who still venerate as many of the ancient deities as they remember, settle on an island just off the coast from the south-west of the area that will eventually become known as the Heartlands. They name their new island home Isla Theos.  

280 AT - A large group of diverse people collectively called the Museans settle in the area that will eventually become the Heartlands.

230 AT - Many small clans of a fair-skinned people called the Carmen settle in the swamps of the lowlands between the Median-Mountains and the mega-forest to the south.

170 AT - The area east of the lowlands become inhabited by a large group of skilled agricultural people called the Ovis. They name their new home the Mellow Hills.

90 AT - A group of less warrior-like settlers amongst the Kiret splits from their brethren and moves west and settle near the coast and inland there.

8 AT - A prophecy pronounced by multiple distinct seers speaks of the coming of a new dark power in the world, one who - "Will wield weapons of hitherto unseen power, and lord over men, women and monsters with dark magic in the blood and evil in the eyes."

Overlord Calendar - The First Overlordian Era - the Age of Rising Evil
Overview - The foundation of the position and traditions of the Overlord. The Creation of the Hives. The discovery of the Netherworld. The Long War with the Theocratian Republic.

0 RE - By unknown providence, the first minion is spawned in the realm that will eventually become known as the Netherworld. The dark magical creature finds its way to the surface, drawn to the evil presence of someone it can serve.

1 RE - The first minion finds a master, an individual whose name has been lost to history, who claims the title of Overlord from the prophecy.
The First Overlord discovers that he possesses an innate dark magic that allows him to control the minions and steal life-force from slain people and creatures. But the minions are ultimately still a small-scale weapon as the Overlord is unable to control or spawn more than a small group at any given time.

23 RE - The city of Theocratia is built as the capital of the rising Theocratian Republic on Isla Theos. Their previous polytheistic beliefs are slowly replaced by a monotheistic religion venerating "Junora, the Heavenly Matron" and her husband "Punarim, the Golden One". Though they are hunted as heretics, members of the old religion survives in the form of small secret cults.

49 RE - The land lying northwest of Isla Theos is named the Heartlands as it comes to lay at the heart of the fast expanding Theocratian rule. The Museans become second-class citizen within the Republic, though they make up almost two-thirds of its population.

61 RE - The now dozens of individual dwarven clans of the Golden Mountains begin to solidify and strengthen into small dwarven kingdoms. The first and strongest kingdom founded is that of Nazuth Neth.

96 RE - The innate Overlord ability to control minions and harvesting lifeforce is turned into a fearsome weapon with the dark arcane creation - or discovery - of the first amber gem.
By channelling and focusing their own inherent dark magic, the gem allows an Overlord to store virtually infinite amounts of lifeforce and directing the minion horde as a whole instead of only as individuals or a small group.  
With this, the Overlords starts to enter their role as the threat that the world know them to be to this day.

115 RE - The land to the far east is named Greenvale by the human clans settling there, due to the abundance in wilderness and forestland. The lands prove to be very bountiful and the culture there quickly begin to grow, soon coming into contact with the dwarven kingdom of Hammer Gorge to the west and the elves of Illirium to the south.

119 RE - The elves of Illirium begin to worship the Mother Goddess in two different aspects. As the bringer of the Venerated Light, and the Sacred Night, respectively. The Light followers believes in freedom of expression, emotion and affection, while the Night followers favours calm, clarity and peace.

127 RE - One of the early Overlords, whose name has long since been forgotten, changes the course of Evil by creating the first four Hives through black magic. He infuses his creations with life through a powerful Evil ritual and the willing sacrifice of most of the four minion clans' females. The Hives are able to absorb lifeforce and spawn new minions directly and almost instantaneously with barely any gestation period.
This cements the transformation of the previously small broods of minions into the beginning of the vast horde that future Overlords will eventually wield.

149 RE - The last of the seven great dwarven kingdoms of the Golden Mountains is founded. The seven dwarven kings and queens, and their people, live in relative peace with one another, but do come to blows over differences in culture, politics, trade and plain old grudges.

164 RE - Thoquin "Blackspawn", a young warlord of limited imagination but profound capacity for cruelty and destruction, is found by the minions and ascends to the position of Overlord after thoroughly, and bloodily, demonstrating his commitment to the cause of Evil.

165 RE - Thoquin builds the greatest minion army to having ever been seen up until now. From his lair in the outskirts of the Mellow Hills, he leads a merciless, genocidal conquest against anyone who opposes him, the likes of which the world has not seen in hundreds of years.    

165 RE - The bloody "Blackspawn Crusade" cuts a decimating path through the Mellow Hills, the northern Greenvale, and the swamps between the Median-Mountains and the mega forest farther to the south. Thousands of citizens are slain and countless small villages and settlements are put to the torch. Several small civilisations and racial groups are even exterminated entirely. An act of slaughter and devastation which would not see an equal until the reign of Lord Tyranos over six centuries later.

168 RE - Growing tired of his casual blood-sport of butchering civilians and razing villages, Thoquin turns his attention towards the nascent super-power of the Theocratian Republic in the west, thus igniting the world's first fully-fledged war since the mythological Infernal War.

170 RE - Thoquin and his great armies inflict grievous devastation upon the Republic, but is eventually stopped by an unlikely group of individuals from men, elves, dwarves and halflings, led by a Magister Theocrat Militant by the name of Celestine. This group is believed to be the world's first real Heroes and manages to slay Thoquin Blackspawn in combat. Without their leader the minion armies lose their coherence and are defeated in relatively short order.    

236 RE - The minions go for almost seven full decennia without a master, while the Republic licks its wounds, rebuilds and expands its power. Dozens upon dozens of candidates for the position of Overlord are tried and tested, but all are found wanting and flee or perish in their ordeals. The minions begin to grow worried that the line of Evil might have been broken forever.

236 RE - Hydria Dea, a young noblewoman from the court of Theocratia and a member of one of the secret polytheistic cults, is exiled under pain of death after a failed coup attempt against the city's Magister Theocrats. By luck, or dark providence, her travels as an exile brings her to the lair of the former Overlord in the outskirts of the Mellow Hills. The minions test her, and upon finding her worthy accept her as Thoquin's successor, making her the first Overlady in history.  

238 RE - Overlady Hydria is markedly different from her predecessor, favouring guile, long-term planning and living subjects to rule over. Rather than the crude cave lair of her predecessor, she raises a small castle as her base of operation in the swampy hills and lowlands lying between the eastern edge of the Heartlands and the Mellow Hills. In a fit of pique and irony she names the low-lying region "Heaven's Peak".  
Throughout her rule, Hydria brings the entirety of Heaven's Peak under her control and forces thousands of people from all the various Carmen tribes and isolated settlements to relocate to more centralised areas and thus establishes dozens of larger villages and towns which will eventually grow into greater cities.

245 RE - Their expansion blocked by the Median-Mountains to the north and the mega-forest further to the south-east, the Republic tries several times to expand their territory  through Heaven's Peak. But each time they are pushed back by the Overlady's forces, preventing the expansion of their rule further east.

251 RE - Overlady Hydria is killed in a particularly fierce Theocratian attack coinciding with a revolt of her people. Upon her death, her two children duel for her position. The elder, Gabrial, wins and inherits the title of Overlord. The younger, Angelica, is exiled by her brother. Gabrial then proceeds to beat back the attack and brutally put down the revolt.

251 RE - Gabrial starts to develop his domain, expanding the borders of the realm that his mother carved, into the west. Angelica, on the other hand, turns from Evil and instead fights her brother's tyrannical regime over Heaven's Peak. The two siblings clash often, minions against rebels, freedom fighters, and sympathetic allies from beyond the marshlands of the Peak.

255 RE - After years of conflict, with the rebels almost having been eradicated by the minion forces, Angelica leads a last desperate attack against the Overlord's castle bastion. The conflict is so intense that the castle is torn asunder and everyone of Angelica's people is slain by the minions. But at the climax of the battle, Angelica kills Gabrial in single combat. Upon the death of her brother, Angelica takes the amber gem for her own, forsakes her previous commitments, and crowns herself the new Overlady, as she has always dreamed.

255 RE - Angelica founds a great citadel city on the bones of her mother's and brother's old castle, a monumental undertaking that lasts almost six decennia and is not completed in her lifetime, even with humans and minions working in concert. The citadel is named Angelis as a testament to Angelica's victory. With Angelica having the devotion of both the minions and the people of Heaven's Peak, Angelis becomes not only the Overlady's new bastion, but the capital of the entire Peak, with the Overlady ruling from the central castle, Angelis Keep, at the heart of the citadel.
Angelis will remain the seat of power for the Overlords until the discovery of the Netherworld over two hundred years later.

291 RE - Explorers from Theocratia discovers the Sanquis Pass through the Median-Mountains. Then, bypassing Heaven's Peak and the mega-forest further to the south, the Theocratian Republic expands beyond the Median-Mountains into the primitive realm of the tribes up north. Though they never quite manages to shake the hold of the people of Kiretheim, they conquer the western part of the land to add to their domain. They name the realm Boreia-Lophos, a name which is later translated into North-hill, and eventually, Nordberg in the native tongue.

318 RE - Shortly after the completion of Angelis, Overlord Urilos Dea, grandson of Angelica, is killed without any heirs or living relatives, in battle against a Sea Serpent Queen as he tries to eradicate her brood in subterranean grottos in the northern Heaven's Peak. Thus ending the Dea line.

327 RE - The elven sisters Alfari Everlight and Kalisthe Evernight are born to a matrimony of nobles from houses of either side of the Light-Night schism. Year 0 EV in the Elvish Calendar.

336 RE - The Theocratian Republic engages in a prolonged series of skirmishes and minor wars with Heaven's Peak that last through the reigns of three consecutive Overlords. The Republic eventually withdraw their forces when it becomes clear that they would lose more than they would gain in the attempt to conquer the lowlands.

382 RE - The ever-rising tensions between the elven light and night worshippers reaches its climax and Illirium tatters on the precipice of civil war.
But then the Everlight and Evernight sisters - each a prominent member of their respective priesthoods but who have always reconciled their differences - instead proposes a split, a journey to different regions where each faction can practice their preferred ways in peace.
Through charisma and leadership the two sisters leads their respective people out of Illirium to find a new home in a great voyage known as the 'Dual Migrations'.  
Each groups takes a couple of precious seeds from the Tree of Sacred Dreams with them, while a comparatively small group of elves remain behind in Illirium to guard the Tree itself, eventually creating a society and royal line of their own.

383 RE - Kalisthe Evernight leads her people across the lands and finds the mega-forest south of Heaven's Peak, that her people later names Evernight in her honour. Here she founds the city of Nosyar and is crowned as the Evernightians' first Queen. She plants the seeds of the Tree of Sacred Dreams which grows into the first Lunar Trees.
In a mirror of her sister, Alfari Everlight leads her people across the lands and the sea until they find the island that her people later name Everlight. Alfari founds the city of Orntal and is similarly crowned as the first Everlightian Queen and plants the first Solar Trees.

385 RE - The Theocratians solidify their control over Nordberg, and forgoes immediate military campaigns in order  rebuild their forces and to strengthen their Republic as a whole.

418 RE - When a man from Heaven's Peak, called Zarall Hekon, becomes chosen as the new Overlord. Dwice - the oldest minion amongst the horde at his time and the only minion to have served several previous masters, as far back as Thoquin, two and a half century earlier - takes it upon himself to guide his new master through the process and choices of learning how to became a proper Dark Lord.
Zarall establishes the position of the Minion Master and advisor of the Overlord.

419 RE - Rather than engage in war with the now very strong Theocratian Republic, Zarall concentrates on bringing the elven, dwarven and troll tribes of the Median-Mountains immediately north of Heaven's Peak under his control. During a three-years conquest he manages to subdue the entire part of the mountain chain connecting directly with Heaven's Peak, including the Scorched Wastes, conquering three dwarven, two elven, and two troll clans in the process.

442 RE - Vorass Hekon, Zarell's grandson, ascends to the Dark Throne upon his grandfather's death (his own father having died before that). He builds upon his predecessor's regime, expanding into the Mellow Hills to the east. He never quite manages to conquer the area though, and the dark domain is in a constant stage of war with the halfling tribes living there, as well as renewed border skirmishes against the Republic in the west of Heaven's Peak.

456 RE - The Theocratian Republic descends into the Mellow Hills from the north after forging a safe path through Kiretheim, bypassing Heaven's Peak. Though they too have trouble with the halflings living there, they manages to gain control of a significant portion of the fertile farmlands.

471 RE - During a routine attack against the remaining dwarves of the Median Mountains, Overlady Ravine Hekon, Vorass' daughter, discovers the entrance into the ancient arcane Netherworld.
She relocates there from Angelis, and turns it into her Bastion of Evil. The inherent magic of the Netherworld, fertile minion spawning ground, and the power of the Black Gates, coupled with her own considerable talents, makes Ravine the most formidable Overlord to date. She soon engages in direct war with the Theocratian Republic, which is now more than thrice as powerful in both military power, territory and magical influence as it was when Thoquin fought it.

476 RE - After several years of war, Ravine is killed in battle, but not before razing half the Theocratian cities to the ground and decimating almost three-fifths of their entire armed forces in the Battle of Didenhill, and dislodging them from much of Nordberg, and entirely from Kiretheim and the Mellow Hills.  

477 RE - Overlady Ravine's daughter, grandson and great grandson, Pylin, Foaros, and Jazael Hekon, respectively, continue their predecessor's example and wages war upon the injured Republic, deepening the wounds that Ravine inflicted. But none of them have the ability to finish what she started. And despite their best attempts, the Republic survives, weakened, but alive.

551 RE - As Jazael's daughter, Seenai, becomes Overlady, she decides to discontinue the war with the Theocratians. Caring little for her family's wars and grudges, she wants her own conquest of new lands. Instead of the west, she sets her sights on the east, deciding to conquer the Golden Mountains and plunder its riches.

552 RE -  Seenai engages in a ferocious war with the dwarves that lasts three years. But the Overlady neglects the defence of her own realms and looses Heaven's Peak to the Theocratians while she is preoccupied with the dwarves. In the end she manages to gain a foothold in the eastern part of the Range, but is unable to conquer any of the dwarven Kingdoms themselves, as her attacks galvanises their forces to stand together. Seenai is eventually killed in battle.

555 RE - After the defeat of the invasion by the forces of darkness, a brutal but brilliant prince by the name of Tholonto becomes the new King of the dwarven Kingdom of Nazuth Neth. Over the next decennium the King conducts an underhand and subtle campaign of bribery, corruption, coercion, threats and blackmail amongst the other six Kingdoms, with the purpose of souring the relations between them and making hatreds flare up.

555 RE - Seenai's nephew, Galvnur Hekon, succeeds her as Overlord. Like his predecessor, he wants to explore the lands further to the south-east, but, being a surprisingly level-headed Overlord, does not believe himself able to take the Golden Mountains themselves. Moving through the parts of the Golden Mountains that Seenai managed to conquer, he finds the desert of Ruboria beyond and sets to invade it.    

557 RE - Galvnur is unable to conquer the north-eastern part of Ruboria, known as the Aris Dunes, due to the presence of the giant clans, and he sees little interesting in the Deep Seas of Sand. He instead turns his attention towards the south-western part, the Shallow Sea of Sand, and specifically the delta of the Kemetis. Which he take through a long and bloody campaign.

564 RE - King Tholonto's plan goes off without a hinge and the six Dwarven Kingdoms isolates themselves from their brothers and sisters, closing military aid and trade.
Almost immediately, Tholonto launches a ferocious attack upon his sister-kingdoms. Unwilling or unable to call upon help from their former allies, each of the six kingdoms falls to the powerful armies of Nazuth Neth one by one. Tholonto unifies the seven kingdoms into a single great realm stretching across the entirety of the Golden Mountains, retaking the small part of the mountains lost to the Overlords in the process. But the King allows the name and identity of the previous seven kingdoms to live on as the clans of profession and trade of the new Kingdom: Nazuth Neth, the warriors - Kel Aval, the miners and smiths - Kel Udos, the forgers and engineers - Ucat Zuden, the brewers - Fer Kin, the herders and beastmasters - Noth Bomrek, the slavers - Deb Nar, the farmers.

566 RE - King Tholonto of the Golden Mountains concludes the great work of the dwarven unification by founding the volcanic capital city of the dwarves, Stodir.

568 RE - The Theocratian Republic have steadily been retaking the land they lost to Overlady Ravine, and expanding their reach until they control the Heartlands, Heaven's Peak, Mellow Hills and Nordberg. By then the Republic reigns over the entirety of the northern part of the world, save Kiretheim which they writes off as more trouble than it is worth to conquer.

568 RE - Galvnur and his successors wage a long but mostly ineffective war against the Theocratians for near a hundred years. With cities and larger regions of land changing hands from one party to the other and then back again multiple times. Though, ultimately things comes to a stable equilibrium, with the Theocratians' expansion slowed to a crawl by the actions of the Forces of Darkness, but the Overlords unable to wrest control of the any significant part of the great domain from the Republic.  

662 RE - The Hekon Overlord Dynasty comes to an end as its latest scion, Ishellas, is assassinated in bed by his Ruborian mistress, Lapis, who carefully deceived her way into the Overlord's good graces to kill him, and is later crowned an martyr Hero. The minions capture, interrogates and executes Lapis for her transgression, but by that point the damage is done, and as Ishellas dies heirless they are forced to find a new master outside of the Hekon line.  
- With the fall of the Hekon line, the Overlords' grip over Ruboria vanes and dies, and the nation frees itself to becomes their own masters once more.

679 RE - Overlord Basilon, the third Overlord since the fall of the Hekons, is slain by monstrous beings as he enters a mysterious hellish gateway that appears without warning during his reign, later believed to be an Abyss Gate.

682 RE - Unwilling to attempt to conquer the Golden Mountains or Evernight due to their good relations with both elves and dwarves, the Theocratians cease their expansion and instead looks to reinforcing their borders, and properly colonise the land that they have taken, as well as spreading their culture and religion to their subjects.

684 RE - Six Overlords and -ladies from various lands - Maka, Toran, Kutamahn, Fali, Sabor, and Yriellan - become chosen one by one as Overlords, but none of them lasts long against either the Republic or the other foes they engage in warfare. Maka is slain during his attempted re-conquest of Ruboria. Toran, Kutamahn, and Fali dies in combat with the Theocratians. Sabor is killed by elves while trying to invade Evernight. Lastly, Yriellan is killed by his son, Ator, as he is overwhelmed by the task of conquering the world and is about to surrender the Netherworld to the Republic.

716 RE - Though his reign begins promisingly, Overlord Ator is killed by a band of four Heroes who have managed to attack the Netherworld itself. The four Hives are stolen and advisor Dwice is killed in the attack. Though each minion clan eventually escapes with their Hives on their own, the location of the Netherworld is lost during the following minion generations, they will not return to the Netherworld again until the reign of Overlord Azazel almost two millennia later.

768 RE - Rekon, a young man from the Mellow Hills who would have been fairly ordinary had it not been for an nascent talent for dark magic and a secret desire for power, encounters a small group of brown minions. Recognising him as a possible candidate for the Dark Throne, the minions put him to the test of subjugating his hometown, a task he fulfils with gusto. Growing into his new role and showing a talent for Evil, Rekon then proceeds on a quest to gather the four minion Hives, which has been scattered around the Mellow Hills, conquering large sections of the realm that he passes through to gather them.
- Vall, a fairly young but uncharacteristically intelligent minion steps up as Dwice's replacement as Minion Master and Advisor, using what the clans recall of Dwice's stories as the basis on which to build his experience.

770 RE - Overlord Rekon has fashioned for himself a magical heavy armour of black steel with a helmet crowned by tall horn-like prongs. An image that countless of his successors further cultivate for millennia, thus giving rise to the iconic appearance of the Overlord that will eventually become burned into the collective consciousness of most races and civilisations as a fearsome symbol of dread and Evil.

771 RE - In the northern reaches of the Mellow Hills, Rekon raises the first Dark Tower outside of the Netherworld. A great marvel of fearsome construction and dark magic. The Tower is an empathic and evil edifice, which becomes the first amongst several such near unassailable bastions of Evil to be built, from where future Overlords will live and rule over their domains.
- The Theocratian Republic invades the Overlord's domain and his Tower itself several times during and after its construction in attempts to reconquer their lost land and destroy the Overlord. But Rekon defeats their forces again and again, his minion armies swelling in number with each victory.    

801 RE - Eventually the Theocratians sends an formidable force against the Overlord and his minions. The "Battle of the First Tower", is the largest since the Battle of Didenhill against Overlady Ravine. The attack is led by the greatest hero of the Theocratian Republic, the magical and martial Theocrat Magister, Paladia Celestine, who ends the battle by slaying Rekon in single combat.

801 RE - Rekon's son, Tyranos, survives the battle and takes up the mantle of Overlord upon his father's death. He initiates a four decennia long war against the force that has been a thorn in the Dark Ones' side for centuries, the Theocratian Republic, determined to annihilate them once and for all.

802 RE - Throughout his war, Tyranos proves himself to be amongst the most formidable warlords in history, with an exceptionally keen military insight. He slowly wrest control of the Theocratian realms from them, inch by bloody inch, paying for the captured land with the blood of hundreds of thousands, whether enemies, allies, minions, or civilians. An act of bloodshed eclipsing even the Blackspawn Crusade of Overlord Thoquin centuries before. Tyranos crushes the Theocratian hold in the Mellow Hills, Nordberg, and Heaven's Peak, conquering those cities that are willing to join him, and destroying those that opposes him.

823 RE - At some point in the war, a dark artifact - that is believed to be what will eventually become known as the Tower Heart - comes into Overlord Tyranos' possession, and is used to power the magic of himself and his armies. The precise circumstances are unknown, some believe he found it in an ancient dark temple, others that he personally created it through diabolically evil artifice, and others yet that he stole it from the Theocratians who had come into possession of the artifact many centuries before from somewhere else entirely.

839 RE - Tyranos slay the greatest hero and commander of the Theocratians, and his father's killer, Paladia Celestine, in single combat during the Battle of Carmen Valley in Heaven's Peak. With the death of the only Theocrat Magister Militant that had the tactical and strategic acumen to match the Overlord, the war turns decisively against the Theocratians.

845 RE - In the Heartlands, the Theocratian Republic makes their last great stand on the Plains of Arcadia in the Jemesa Delta. Here the immense minion horde of the Overlord and the forces of his conquered cities meet the collective armies of the Republic. This stand will become known as the Battle for Arcadia, with several tens of thousands on either side engaging in battle and is at that point the single greatest battle in recorded history, dwarfing even the Battle of Didenhill. Overlord Tyranos' forces takes heavy casualties but in the end utterly destroy the Theocratian force arrayed against them.

845 RE - After more than four decades, Tyranos wins the war by finally conquering the Heartlands, and the city of Theocratia itself. He destroy the Theocratian Republic forever  through the power of the Tower Heart and an almost incomprehensibly powerful spell, by literally shattering Isla Theos, sending the capital city and the fragmented island to the bottom of the sea.

846 RE - Upon his victory, Tyranos raises a new Dark Tower on the plains of Arcadia where he won the war's deciding battle. Though his tower is small next to the grand creation his father constructed, it is nevertheless an imposing building, the ruins of which will over a millennium later become the foundation ground of the Imperial city of Arcadiopolis.
So, as promised, here is the first part of the Overlord Timeline. This one covers the introduction of the timeline itself, and details the Prehistory and the first Overlordian Era. 
I do not know when the chronologically next part will be done, likely in months as I focus primarily on the stories. 

Note: reference to the Overlord map is recommended as I repeated refer to places there.

Hope you enjoy. 
Comments14
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Ramul's avatar
That is a fairly interesting history. Of course, I would be interested in more details of what happened during the Ancient Times aside from who settled where and more about the non-Overlord history, but it's clear this is supposed to simulate the chronicles written from Evil's perspective. Agreeing with Sun, the Angelica part was my favourite. A bit strange that it's implied Gnomes out of all have written language. Heh, Punarim has a consort here, in my story he is paired up with the Mother Goddess to improve the relationship of his worshippers with the elves.